CULTR Teacher Workshops 2017

After an overwhelmingly positive response in 2016, CULTR followed up in its Professional Development Workshops series with an exceptional event during the summer of 2017. Spanning from July 6th through July 19th, CULTR offered four lively workshops designed to aid language educators in the classroom with a comprehensive take on current trends in the classroom. To further assist the attending educators, CULTR partnered with Georgia State University to offer discounted prices on premium on-campus housing and campus dining services along with free parking.

If you or your colleagues would like to join CULTR in our next series of Professional Development Workshops, please contact CULTR at

3P Technology: Computer, A/V and Mobile Platforms

Date: July 6-8, 2017

Instructor: Edward Moye │

ed_moyeBrief Description of Workshop: The “Technology and Foreign Language Teaching” workshop will emphasize an understanding of recent technological trends and implementation practices within the L2 classroom. Throughout this workshop, participants will have the opportunity to develop practical technology skills while increasing confidence to effectively utilize those skills on a daily basis. Each day of this workshop, we will focus on a different platform including computer, A/V, and mobile devices to highlight each technology’s ability to highlight lecture content and to promote student engagement inside, as well as outside, of the traditional classroom.[/item]

Edward Moye currently teaches upper level French and also serves as the Assistant Swim Coach at The Walker School in Marietta, Georgia. In addition, he is also an Adjunct Instructor of French and Second Language Pedagogy at Georgia State University. Mr. Moye lived and worked in Angers, France for many years before returning to the United States to continue his foreign language education. He graduated from Georgia State University with a BA in French/Teacher Education and an MA in French with a concentration in Applied Linguistics and Foreign Language Pedagogy. Before that, he worked in the CGI industry and possesses a degree from The Art Institute of Atlanta in Computer Animation and Multimedia Development. He is also a certified AP French Language & Culture teacher through the University of Georgia.

In the 1990s, Edward worked for Emory University’s School of Public Health creating and maintaining their website as well as online lessons for the professors. He also helped to develop and localize educational and testing software in French for Quiz, Inc.,Bingwa Multimedia, and Spire Multimedia in Atlanta and was a key Animator for the Stone Mountain Laser Show. He played an active role as a Language Coordinator/Interpreter for the 1996 Olympic Games in Atlanta.

Since 2001, he has been actively teaching since his first encounter in the classroom which began at Fullsail University in Orlando, Florida teaching Media Arts as the Associate Course Director. In 2002-2003, he worked as an EFL teacher overseas in South Korea and continued to teach ESL in the Atlanta area until 2012.

Since returning to the USA in 2004, he taught a wide variety of digital design courses such as graphic design, multimedia and web development, video/sound editing, PHP & MySQL programming, 2D/3D modeling and animation, and portfolio development at Anthem College in Atlanta, Georgia.

In 2011, he received the Dr. Carol Semonsky Award for excellence in Foreign Language Education from Georgia State University. He is GACE certified in both French K-12 and Art K-12 and serves on the French GACE Bias Review Committee for the state of Georgia.

Mr. Moye is also a published author of young-adult science fiction series called “The Locals”.


Differentiation in the World Language Classroom

Date: July 10-12, 2017

Instructor: Dr. Elizabeth Goulette │

elizabeth_gouletteBrief Description of Workshop: Public schools today are more diverse than ever before. Each student brings unique knowledge and skills to the world language classroom. Some teachers express concerns about reaching their diverse learners in order to ensure that all students learn and grow. Consequently, the concept of Differentiated Instruction (DI) has gathered support from many administrators and teachers as an attractive option to ensure that the curriculum, instruction, and assessment are tailored to meet the needs of diverse student populations, such as those that can be found in the metropolitan Atlanta area. This workshop will introduce Differentiated Instruction, an approach to instruction that is culturally responsive, and designed to meet unique individual student needs. The sessions will provide an overview of common DI strategies that can be incorporated into a World Language classroom. A variety of artifacts will be shown, so that participants can see how one mi ght adopt DI in the World Language context. Workshop participants will be given time to update a short pre-existing unit (approximately 3-5 days of instruction) to apply some of the DI strategies that were presented. Participants will be encouraged to collaborate with their peers on thematic units that are common across languages and grade levels. The goal is for participants to walk away more confident that they can differentiate their instruction and assessment in order to better reach their diverse students.

Dr. Elizabeth Goulette is a lecturer in the department of World Languages and Cultures at Georgia State University. She teaches intermediate Spanish and mentors teacher candidates through Georgia World Language certification.


Developing Materials for Language Instruction

Date: July 13-15, 2017

Instructor: Dr. Paula Garrett-Rucks │

s200_paula-garrett_rucksBrief Description of Workshop: We live in an age where commercially produced instructional materials are so widely available that they can be overwhelming and difficult to sort through. Teacher-made materials are more personal, responding to current events and local contexts, and align more effectively with learner interests and needs in each unique learning situation. Grounded in research on effective language learning and teaching, this workshop emphasizes creative and interactive approaches to language teaching, and offers a broad range of strategies and techniques for exploiting authentic materials to foster learners’ language proficiency and global competence. This hands-on workshop, instructed by Dr. Paula Garrett-Rucks will not only explain how to prepare engaging, pedagogically effective teaching materials for the language classroom, but will involve participants in the creative process, sending you home with a “new bag of tricks” to use immediately across a range of language proficiency levels. Creating creative, kinesthetic activities to motivate learners to communicate in the target language is the goal of this workshop!

Dr. Paula Garrett-Rucks (Ph.D. in Second Language Acquisition, UW-Madison) is an active researcher in foreign language and culture instruction and learning and second language learner identity. Her publications center on the formation of learners’ cultural perceptions and stereotypes, the role of affect in second language learning and the use of technology in foreign language instruction. Paula was recently awarded the ACTFL Nelson Brooks Award for Excellence in the Teaching of Culture for her book, Intercultural Competence in Instructed Language Learning: Bridging Theory and Praxis. Dr. Garrett-Rucks loves working with and supporting K-12 classroom teachers and facilitating networks where language educators can learn from and inspire each other to make language learning more efficient and enjoyable.


Tech at Play in the L2 Classroom: Creating Engaging Games for Learning

Date: July 17-19, 2017

Instructor: Trish Nolde │

trish_noldeBrief Description of Workshop: Why can’t learning be more like a game? Gamification can bring fun, motivation, and creativity to the language classroom when developed and implemented within a well-designed curriculum. Games for learning can be technology-mediated, such as online games, or can be technology generated and adapted for use in the physical classroom. In this workshop, we’ll explore the most basic fundamentals of game design for learning, software tools for creating games and resources, and how to adapt online learning environments for language games. Regardless of whether you are in a 1-to-1 technology classroom, have mobile devices, or just have an instructor computer, you’ll be able to create engaging student-centered activities for your classes. You don’t have to be a computer programmer to program games into your classroom! This workshop is open to instructors of all languages and all levels.

Trish Nolde (M.A. Spanish) has been the Coordinator of the Language Acquisition Resource Center at Georgia State University since 2002, and is currently completing a PhD in Instructional Technology. Her areas of interest and research include how teachers and students use technology to create personal learning networks, the use of mobile technologies in language learning, and gamification of content for learning engagement and motivation. During her tenure as the LARC Coordinator, she has assisted instructors with incorporating technology in the language curriculum, evaluated and implemented campus-wide technology innovations, and conducted numerous workshops and presentations regarding instructional technology. As a member of the International Association for Language Learning Technology (IALLT) and the Southeastern Association for Language Learning Technology (SEALLT), she is constantly learning and sharing the most current best-practices in L2 Technology.